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UNCHARTED SEAS: First Impressions
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derchef
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Joined: 07 Apr 2009
Posts: 373

PostPosted: Thu Jun 17, 2010 8:50 am    Post subject: Reply with quote

My 2 cents.
1. Very easy to get into!
2. Not very multiple multiple parts.
3. You get the hang of moving, firing guns and ultimately the wind(unless you play dem dirty dwarves of course) in a demo.
( what I'm saying here is its then not too complex)
4. Each race has race specific cards to make them unique.
5. Nice sculpts
6. Even nicer price.


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wolfisin
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PostPosted: Mon Jul 05, 2010 1:05 am    Post subject: Reply with quote

shinobi: first impressions pls Smile

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Predator n Dirz
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Joined: 14 Mar 2008
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PostPosted: Mon Jul 05, 2010 10:26 pm    Post subject: Reply with quote

That means Shinobi's an admiral now? Which fleet?

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derchef
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Joined: 07 Apr 2009
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PostPosted: Tue Jul 06, 2010 11:39 am    Post subject: Reply with quote

Shinobi be the admiral of the Shroud mages.

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Predator n Dirz
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Joined: 14 Mar 2008
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PostPosted: Wed Jul 07, 2010 2:25 pm    Post subject: Reply with quote

Ah, a comrade

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Shinobi
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Joined: 02 Oct 2007
Posts: 1509
Location: South of Heaven...

PostPosted: Tue Jul 13, 2010 11:19 am    Post subject: Reply with quote

My 'first impressions' stuff shall come after I get my first game in.
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gliblit



Joined: 20 Oct 2009
Posts: 4

PostPosted: Sun Aug 01, 2010 4:25 am    Post subject: Reply with quote

Instead of starting a new tread, I think I'll just tag on here.

The game... hmmm... I'm feeling a 50/50 vibes from it. For one I love naval games, and this manage to captures the most vital part of the game, maneuvering.

It's simple enough to be quick and fun, without complicated mathematical calculations. Little house keeping, simple damage penalties, I'll have to say the rules and mechanics really hit it right.

And the "exploding dice" concepts is fun, adds a bit of excitement, yet might have push the luck factor a little too much for some. But suits the whole feel of how the game plays. "best with loud screams and shout"

The intro game... It felt like the drawfs does not stand a chance... The orca just have to aim true, and ram... Sad

Nice simple mechanics, naval war game... So what's stopping me from screaming like a girl and dive right into the game?

Simple, the minis, they are so... Plain, amateurish, if I may. They do not shout at me, nit even talkbto me. I just can't connect with them.

Look at man-o-war, it was so long ago, yet their minis looks way cooler.

I'm a miniature man, the minis make or break a game fir me. No matter how much I like the game or the faction, if the minis does not appeal to me... I'll pass.

So, maybe... Just maybe when I have time I'll make my own ships, then I might get started with it

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davethkhoo
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Joined: 04 Feb 2008
Posts: 321

PostPosted: Mon Aug 09, 2010 10:23 am    Post subject: Reply with quote

Had my first game yesterday commanding the Imperial fleet against some scurvy unwashed Shroud Mages.

Game mechanics are easy to pick-up (game shares same mechanics as Firestorm Armada) and quite elegant. The use of game cards makes this game unpredictable (I likee but could turn off those who demand complete control).

Fleets seems to be adequately differentiated leading to distinct play styles for different races which is another plus in my book.

Lastly, players will definitely need Fortuna on their side as good dice rolls and getting good cards early help. You can mitigate this by cycling through your deck fast and doing safer shots (eg. link fire) but I like taking risks which makes this another plus for me.

Overall, I think I'm going to enjoy this Very Happy

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Shinobi
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Joined: 02 Oct 2007
Posts: 1509
Location: South of Heaven...

PostPosted: Mon Aug 09, 2010 10:42 am    Post subject: Reply with quote

First game impressions............. Confused

Not bad. Not the best game system I have played but pretty good. Simple enough mechanics to get you into the action nice and quick. Uses the 'Bucket o Dice' method which I am not a big fan of..... but the game flows nicely and is fun. The races seem to be balanced OK and do play differently. The cards add some variety and randomness to the game which is only good when you get decent cards from the deck.

A few question marks about the long-term replayability at the shop, which seems to be a common occurance........

Game System - 7/10
Army/Force Balance - 8/10
Miniatures - 7/10
Complexity - Low

Overall - 7/10

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