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New Skirmish Ruleset for Aarklash!

 
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Kassar
Veteran Fang


Joined: 12 Feb 2008
Posts: 1158
Location: PJ

PostPosted: Sun May 23, 2010 6:27 am    Post subject: New Skirmish Ruleset for Aarklash! Reply with quote

Still in the rumour-mills but it's a little weird. It uses minis and cards but no tape measures or dice. Huh. Set in Aarklash. Not Confrontation. At least not as we know it.

See here:

http://studio.rackham-e.com/en/content/insider-stuff


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laisu.reloaded
Pack Veteran


Joined: 03 Mar 2008
Posts: 378

PostPosted: Mon May 24, 2010 1:26 pm    Post subject: Reply with quote

I think this is about Cadwallon... which was previously their RPG ruleset and now to be released as boardgame...

Tapeless games are not foreign to rackham. They did an awesome job with Hybrid and Nemesis (from what i've read from battle reports). Diceless however, is an interesting thing to look at...

However, anything that makes my old metal minis more valuable or give me an excuse to paint them up is very very welcomed...


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Predator n Dirz
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Joined: 14 Mar 2008
Posts: 555

PostPosted: Mon May 31, 2010 7:53 pm    Post subject: Reply with quote

GOOD NEWS!!

TGN update:
Rackham Entertainment have announced an upcoming skirmish game set in the Confrontation universe.
From theiLir website:

As we announced previously, we are working on a skirmish game taking place in the Confrontation universe. So we selected the coolest minis from the range and have been hard at work getting some satisfying results. Project Groundhog (sounds better than Project Manhattan dunnit?) is the result of 13 versions of the coding matrix, 5 series of prototypes, hours of testing, a lot of yelling, countless burned neurons and broken army builds…et voilà. We are getting there. You learn it in 15 minutes and you are off playing games that last between 20 to 40 minutes each.

Check out their website for more details.


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